Rules of the Game Presented By State Farm Auto Insurance
- Duration of Game: Four, 10 minute quarters
- Overtime Duration: 5 minutes
- Length of Halftime: 15 minutes
- Duration Between First-Second and Third-Fourth Periods: 2 minutes
- Court Length: 91 feet, 10 inches x 49 feet, 2.5 inches
- Size of Lane: 16 feet, 1 inch x 19 feet, 0.3 inches
- Three-Point FG Distance: 22 feet, 1.75 inches
- No Charge Semicircles: Yes (1.25m from center of basket)
- Shot Clock: 24 seconds
- Shot Clock Reset: FG attempt hits rim
- Back Court Violation: 8 seconds
- Game Clock Stops after Successful FG: Last two minutes of 4th period
- Player Foul Limit: 5
- Bonus Free Throw: 5th foul per period (two FTs)
- Number of Players Permitted On Free Throw Lane: 5 (three defensive, two offensive)
- Jump Ball: Teams alternate possession after opening tip-off
- Closely Guarded For Five Seconds: Yes, while holding the ball
- Legal Alley-Oop: Yes
- Touch Ball On/Above Cylinder: Yes
- Timeouts - Non-TV Game: Two 60-second in the 1st and 2nd quarters, three 60-second in the 3rd and 4th quarters
- Timeouts - TV Game: Up to one additional TV timeout is permissible per quarter. Teams get two 60-second in the 1st and 2nd quarters, 3 60-second in the 3rd and 4th quarters
- Timeouts - Overtime: 1 additional 60-second
- Timeouts Called By: Coach
- Number of Referees: Two (three can be used in competitions if the Zone or host federation wish to)
- Size of Basketball: Women's: size 6 || Men's: size 7
- Legal Jersey Numbers: 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
- Official FIBA Rules & International Court Diagram (PDF)
- A player is considered to be "behind the arc if neither of his feet are inside nor step on the arc
- Official FIBA Basketball Rules apply for all game situations not specifically mentioned above
FIBA 3x3 Rules (2011)
NOTE: for the complete FIBA 3x3 rules, please go to FIBA.com
Team roster |
Four (4) players. Three (3) + One (1) substitute. Game must start with 3 (three) players in elite competitions. |
Game duration |
10 minutes total playing time. Note: if a game clock is not available, running time length is at organizer's discretion. FIBA recommends setting score limit in line with the game duration [10 minutes/10 points; 15 minutes/15 points; 20 minutes/21 points]. |
Initial possession |
Coin flip. Note: the team that wins the coin flip decides whether it takes the ball or leaves it, in order to get it in a potential overtime. |
Overtime |
First team to score two (2) points wins the game. |
Scoring |
One (1) and Two (2) pointers. Note: a regular field goal is worth one point, field goal beyond the arc is worth two points. |
Shot clock |
12 seconds. Note: if a shotclock device is not available, referee to warn and count down the 5 (five) last seconds. |
Score limit |
21 points. Note: The first team in regulation time to score 21 points, regardless of time remaining, is declared the winner. |
Possession following a successful field goal |
Defense possession right underneath the hoop, ball to be dribbled or passed to a player behind the arc. Defensive team not allowed to play for the ball inside the "no-charge semi-circle area underneath the basket. |
Possession following a dead ball |
Check ball Exchange behind the arc (at the top). |
Following a steal, a turnover, a defensive rebound, etc. |
Ball to be dribbled/passed behind the arc. |
Following a jumpball situation |
Defense possession. |
Following a shooting foul |
One (1) free-throw. Two (2) free-throws, if foul committed behind the arc. |
Foul limit per player |
Four (4). |
Foul limit per team |
Seven (7). |
Penalty situation |
One (1) free-throw. |
Substitutions |
In dead ball situations. |
Referee(s) |
One (1). Note: organizer may appoint two (2). |
Time/Score keeper(s) |
Two (2). |
Time-outs |
One (1) per team, 30 seconds. |
Notes: |
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