FIBA 3x3 Rules of the Game
Team roster |
Four (4) players. Three (3) + One (1) substitute. Game must start with 3 (three) players in elite competitions. |
Game duration |
10 minutes total playing time. Note: if a game clock is not available, running time length is at organizer's discretion. FIBA recommends setting score limit in line with the game duration [10 minutes/10 points; 15 minutes/15 points; 20 minutes/21 points]. |
Initial possession |
Coin flip. Note: the team that wins the coin flip decides whether it takes the ball or leaves it, in order to get it in a potential overtime. |
Overtime |
First team to score two (2) points wins the game. |
Scoring |
One (1) and Two (2) pointers. Note: a regular field goal is worth one point, field goal beyond the arc is worth two points. |
Shot clock |
12 seconds. Note: if a shotclock device is not available, referee to warn and count down the 5 (five) last seconds. |
Score limit |
21 points. Note: The first team in regulation time to score 21 points, regardless of time remaining, is declared the winner. |
Possession following a successful field goal |
Defense possession right underneath the hoop, ball to be dribbled or passed to a player behind the arc. Defensive team not allowed to play for the ball inside the "no-charge semi-circle area underneath the basket. |
Possession following a dead ball |
Check ball Exchange behind the arc (at the top). |
Following a steal, a turnover, a defensive rebound, etc. |
Ball to be dribbled/passed behind the arc. |
Following a jumpball situation |
Defense possession. |
Following a shooting foul |
One (1) free-throw. Two (2) free-throws, if foul committed behind the arc. |
Foul limit per player |
Four (4). |
Foul limit per team |
Seven (7). |
Penalty situation |
One (1) free-throw. |
Substitutions |
In dead ball situations. |
Referee(s) |
One (1). Note: organizer may appoint two (2). |
Time/Score keeper(s) |
Two (2). |
Time-outs |
One (1) per team, 30 seconds. |
Notes:
|
|








USABasketball.com is part of the NBA network of websites.